PASSIVE DIRTY FIGHTING
Every third attack or ability hit deals bonus physical damages. Against champions, also gains damage shield for brief moment.
What the Rift Lab holds on this champion: the kit as Riot publishes it, the build the lab reviewed, and the matchups it has documented. Anything the dataset does not record is left out rather than filled in.
Riot's own text for each slot, in the order the champion learns them.
Every third attack or ability hit deals bonus physical damages. Against champions, also gains damage shield for brief moment.
Like a typical boomerang spell, can hit each enemy twice (once on way out and in). Boomerang will reach some units beyond the last target hit, if it hits a different target during this it’s range will extend (theoretically range is infinite)
Passive: Enemies that kill Akshan’s allies become Scoundrels for few brief seconds. Killing a Scoundrel grants Akshan bonus golds and reduces the fallen ally’s death timer. Active: Gain camouflage for a few seconds. Duration is refreshed when Akshan is near a wall or in brush. Gains movement speed when moving toward Scoundrels.
Akshan fires a rope that attaches to a wall for a few seconds to allow him to swing in a circle. While swinging, Akshan shoots an enemy he has recently damaged.
Locks onto an enemy champion and begins overcharging Mist shots over a few seconds.
The reviewed purchase order and rune page for this champion. Every entry that has a page of its own is linked to it; an item the catalogue holds no page for is printed as a name rather than pointed at a page that does not exist.
One slot, changed when the enemy team changes the problem. These are answers, not automatic purchases.
Ability text and the in-game title follow Riot's official Wild Rift champion pages. The tier letter is the external snapshot shown on the tier list, and the build is the Nexus reviewed snapshot — neither is a win rate.